‘I used to love Grimms’ fairy tales a lot. As a child, even as a boy, I was very moved by them. Now I’m rereading The Hobbit, by Tolkien, the journey of those dwarfs. It’s so far removed from reality. Why (gaze stripped of all playfulness) do we have to endure this miserable reality all the time? Why can’t we just play?’
His tessellations are of course the ultimate puzzles, jigsaws comprising pieces that he first had to come up with himself. In the same interview, he said:
‘Putting animals together, playing around until they fill the surface together, is something that others have not done. I had to do it all myself, it takes effort, patience, time. And it gets harder as you get older’.
And in his book The Regular Division of the Plane, which was published by the De Roos foundation in Utrecht in 1958, he says:
‘Of all living creatures, as experience has shown me, the silhouettes of hovering birds and fish are the forms that lend themselves most readily to playing the tessellation game’.
Play recurs in manifold ways in his life and work, be this through devising interlinking animal figures, playing with illusions on a flat surface, playing with his children, and playing with his thoughts. As a child he often played word association games, connecting two completely random words by coming up with intermediate steps*.
Many years later he made the leap from word associations to shape associations by blending figures in his first Metamorphosis. Once he was a father himself, he often read to his children. Grimms’ and Andersen’s fairy tales were favourites. As was a book from his own childhood, which contained a story that served as the basis for his 1956 print Castle in the Air. He also read stories from The Jungle Book by Rudyard Kipling, from Winnie the Pooh, Nils Holgersson, Jules Verne, and Dik Trom**. He also built mazes and marble runs for them in their home in Rome***.
‘Are you very different now to how you used to be?’
‘No, I don’t think I’m older at all. I stay young. I don’t grow up. The little child of the past is in me, and also the keenness of mind are from the age of seventeen to twenty’.
In short, doing puzzles with Escher in these times is a perfectly acceptable pastime. Play is not a waste of time, but important for people. Lose yourself in the thousand pieces of Reptiles, Waterfall, Convex and Concave, Day and Night, Three Worlds or Hand with Reflecting Sphere and experience something of what it must have been like for Escher to piece together his print.
Source
[*] Wim Hazeu, M.C. Escher, Een biografie, Meulenhoff, 1998, page 25
[**] and [***] M.C. Escher, His Life and Complete Graphic Work, edited by J.L. Locher, Abradale Press, 1982, page 44-46